Documentation

Pairiquium is the matchmaking backend for your game. Your backend requests a short-lived ticket on behalf of a player, your game client uses that ticket to open a WebSocket connection, and from there the client queues for a match, keeps the connection alive with heartbeats, and reconnects gracefully if it drops.

SDKs

Client libraries that handle the ticket, WebSocket, and reconnect details for you.

Reference

Machine-readable specifications for code generators, API clients, and AI assistants.